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Procedural Flat-Shaded Planets and Asteroids

In early 2020 I participated in a Game Jam. The game I made needed planets. A lot of them. Fastest way I could come up with, was to create them procedurally in Blender.

This is what these planets looked like ingame

This is what these planets looked like ingame

A couple of them together, i proceeded to use.

A couple of them together, i proceeded to use.